Submitted by Anonymous on Thu, 12/04/2008 - 17:08.
TeeGee's argument is interesting, but it can also be used for the other side. I find games (and other art) that make me think about things and feel intense emotion rather than just "this is fun" to be more pleasurable than games that only provide entertainment. It's not just that I recognize that they benefit me, it's that I enjoy that experience more. So for me, if I played a game expecting a meaningful, thoughtful experience but didn't get that, I'd feel just as cheated as the people in his Indiana Jones example.
TeeGee's argument is
TeeGee's argument is interesting, but it can also be used for the other side. I find games (and other art) that make me think about things and feel intense emotion rather than just "this is fun" to be more pleasurable than games that only provide entertainment. It's not just that I recognize that they benefit me, it's that I enjoy that experience more. So for me, if I played a game expecting a meaningful, thoughtful experience but didn't get that, I'd feel just as cheated as the people in his Indiana Jones example.