For the aspiring or practicing indie developer, Paul 'RinkuHero' Eres offers these services. My fifteen years of developing freeware and shareware games have given me some skills which others might find useful, so as an experiment I'm offering the following.
Getting feedback for games in development can often by difficult. Feedback from other developers can sometimes be helpful especially. I can playtest your game and give you a several-page rundown on what I liked and didn't like, what bugs I found, what areas need more polish, and so on.
This service is $25 for shareware and free for freeware (although a mention in the credits as a playtester would be nice). I also ask that if the game is freeware that I be allowed to use the playtesting report for your game here as an example of how it works.
A list of games which I've playtested and example feedback is coming soon.
Additionally, it can sometimes be *very* useful to see a video of someone playing your game, to see how they actually played through it and learned how it all works, and the stumbling blocks they came across.
Provided I have no problem recording video footage from your game, I could also provide that for an extra $20 per 10 minutes of playtesting footage. Because of the time it takes to record and upload video as compared to writing a few pages, I can't offer this to freeware developers for free, but can offer them a reduced price of $5 per 10 minutes of playtesting footage.
As I create these, I'll post some here as examples of what these look like.
Because of my experience with creating game trailers for my own games, I can offer to create a video trailer for your game; trailers can improve exposure (through YouTube) and can make it more likely for someone to download your game (if they see how it plays and get interested).
Because this can be time consuming and can take several days of recording and editing, the least I can offer this for is for $50. Short trailers are recommended, I believe the best lengths to be between 1 and 3 minutes; any longer and the audience tends to lose interest, though this depends on the type of game.
If you'd like to see examples of my game trailer work, here are two from my own games:
Please email me at rinkuhero@gmail.com to discuss any of these services. Payment by PayPal is preferred.